Jeff's Tower VR Early Demo V2!
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Devlog
- September 12, 2017 by Filthy Fresh Studios#vr, #devlog, #action, #arcade, #defense, #tranzfuserHey All! Sorry for the lack of updates over the previous few weeks, been a very hectic time for all of the Filthy Fresh Team! As some of you will already know Jeff’s Tower VR has been part of Tranzf... Continue reading
- July 24, 2017 by Filthy Fresh Studios#VR, #Virtual Reality, #First Person, #Action, #Arcade, #Tower Defense, #Magic, #Spells, #Fantasy, #Wizard, #Botanist, #Waves, #Unreal Engine 4, #UE4, #base defenseHey all! This week was mainly concentrated on testing! We have started fully testing the levels that will be showcased in EGX with now working enemies. We have now polished up the remaining blueprints... Continue reading
- July 17, 2017 by Filthy Fresh Studios#VR, #Virtual Reality, #First Person, #Action, #Arcade, #Tower Defense, #Magic, #Spells, #Fantasy, #Wizard, #Botanist, #Waves, #Unreal Engine 4, #UE4Hey all! Once again been a very busy week! This week our main focus has been our new smarter Ai, which now includes multiple death variations, different attack patterns, new navigation system and some... Continue reading
- July 14, 2017 by Filthy Fresh Studios1#action, #arcade, #demo, #magic, #tower-defense, #ue4, #virtual-reality, #vr, #waves, #wizardHey all! Great week for us! We are still in our pre-production for our new content! So this week we have continued working on the upgrade system and we are now planning out blueprints and how the upgr... Continue reading
- July 14, 2017 by Filthy Fresh Studios1#Developer, #PC, #UE4, #Unreal Engine 4, #Virtual Reality, #VR, #Wizard, #Arcade, #Botanist, #Fantasy, #First Person, #Magic, #Spells, #devlogHey all! So this week was a very busy week for us! This week was aimed a lot at pre-production for new content for the game! and we would like to share it with you. It all started with rebuilding the... Continue reading